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Blind Strike

 
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USS Archerfish
Beta-testing

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Joined: 16 Mar 2017
Posts: 457

PostPosted: Fri 21 Apr - 05:38 (2017)    Post subject: Blind Strike Reply with quote

In the future I would like to have the ability to launch a blind strike. This mean I can select a non target hex to launch a strike against. This would allow you to attack an area on a hunch or simply to get aircraft off the deck for an impending strike. 

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PostPosted: Fri 21 Apr - 05:38 (2017)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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Bladerunner
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Joined: 25 Jan 2016
Posts: 802
Localisation: France

PostPosted: Fri 21 Apr - 08:29 (2017)    Post subject: Blind Strike Reply with quote

This would be possible and interesting
A kind of seek and destroy mission


The strike goes towards its target hex. 
Once it reaches it, it starts patrolling around it (0,1 or 2 hexes around depending if the size)
If an enemy naval force is detected in the area, it attacks it and returns to base afterwards


At any time, it should be possible 
- to cancel the mission 
- change the target hex
- assign a real target 




May be some preferences of target to be defined by the player ?


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USS Archerfish
Beta-testing

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Joined: 16 Mar 2017
Posts: 457

PostPosted: Fri 21 Apr - 08:38 (2017)    Post subject: Blind Strike Reply with quote

Yes to all!


And instead of entering attack preference when a target is found, how about a pop-up ask if you wish to attack target or not. 


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currymutton
Beta-testing

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Joined: 27 May 2016
Posts: 552

PostPosted: Mon 24 Apr - 04:02 (2017)    Post subject: Blind Strike Reply with quote

We are getting another step away from AH's Midway towards Harpoon! Yeah!

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PostPosted: Today at 04:30 (2017)    Post subject: Blind Strike

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