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Bladerunner Administrateur
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Joined: 25 Jan 2016 Posts: 1,011
Localisation: France
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Posted: Sun 4 Feb - 17:10 (2018) Post subject: version 2.4 released |
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Content:
Improvement for 2P game: - Invite your opponent to a revenge match - The event log is loaded faster - The number of unread messages are shown on the list of games - Capability to edit a message not yet read by the other player - Added 50% more fuel to airfields
Scenarios: - Coral Sea: The air reinforcement option offers a different model mix and starts at Townsville and is included by default in the 2P game - Coral Sea: Prevented the IJN carriers from setting-up on the north coast of New Britain - Added Gasmata airfield to Coral Sea and Revenge raids - Added Vanikoro seaplane base (Santa Cruz islands) and moved one squadron of PBY from Luganville (Santo) to Vanikoro from October 1942 onwards - Added 2 US DD at Midway\n - Added 1 squadron of PBY at Malaita + 3 at Santo in August 1942 - Gasmata airfield added to the Bismarck Sea scenario - Removed 16 surface ships from the Japanese fleet for 2P games for Operation Watchtower
Air Op: - Air units becoming low on fuel will automatically abort air strikes (see Advanced Rules for Airstrikes) - More chance to detect naval forces when flying over them - When an airstrike reaches the last known position of its target TF but has found nothing, then it may attempt to follow the last known direction taken by the TF - Air units will attempt to land on their origin carrier instead of the random distribution used so far in the case of multi-decks task force - When you detach a carrier from a TF containing several carriers, any airborne airstrike of this TF may be split"
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Publicité
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Posted: Sun 4 Feb - 17:10 (2018) Post subject: Publicité |
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Bladerunner Administrateur
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Joined: 25 Jan 2016 Posts: 1,011
Localisation: France
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Posted: Wed 21 Mar - 16:59 (2018) Post subject: version 2.4 released |
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Released !
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currymutton Beta-testing
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Joined: 27 May 2016 Posts: 644
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Posted: Thu 22 Mar - 02:32 (2018) Post subject: version 2.4 released |
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yeah, again we beta testers have no idea how close it had been. :-\
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Bladerunner Administrateur
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Joined: 25 Jan 2016 Posts: 1,011
Localisation: France
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Posted: Thu 22 Mar - 19:39 (2018) Post subject: version 2.4 released |
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yeah sorry, I had played with the instinct 
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currymutton Beta-testing
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Joined: 27 May 2016 Posts: 644
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Posted: Mon 26 Mar - 04:53 (2018) Post subject: version 2.4 released |
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It is okay.
Not a mention in BGG (but I do add this news piece in the comments)
However, Pocket Tactics does mention that in their weekly New & Updated article
So, what's next? 3.0?
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Bladerunner Administrateur
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Joined: 25 Jan 2016 Posts: 1,011
Localisation: France
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Posted: Mon 26 Mar - 07:54 (2018) Post subject: version 2.4 released |
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The news published in Pocket Tactics is great and will bring a few more players in I will update Neumannium from BGG with the 3.0 which is the next step indeed (will take quite some time)
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Bladerunner Administrateur
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Joined: 25 Jan 2016 Posts: 1,011
Localisation: France
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Posted: Mon 26 Mar - 07:55 (2018) Post subject: version 2.4 released |
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The news published in Pocket Tactics is great and will bring a few more players in I will update Neumannium from BGG with the 3.0 which is the next step indeed (will take quite some time)
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Posted: Today at 10:24 (2018) Post subject: version 2.4 released |
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