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From watching this video is seems the game mechanics still don’t quite reflect historical reality. However, two things were very notable, Scouts and Cloud cover. They played a much more prominent role than the game mechanics current reflect.
1. The Japanese sent no CV scouts until very late in the battle. Should the Japanese not be allowed to use CV scouts on the first two days to reflect history?
2. Cloud cover seems to have played a much more prominent role in preventing ships from being spotted by scout planes. It also reduced airstrike effectiveness. So I’m wondering if weather modifications be revised to more accurately reflect this.
a) Reduce scouts ability to see ships by 50% and storms by 80 to 100%? b) Reduce air attacks by 20%-50%. Storms, NO attacks are possible.
Posted: Tue 9 Oct - 20:19 (2018) Post subject: Battle of Coral Sea Video
I fully agree about the role of the weather. I think it is underestimated and should be reinforced regarding detection and attack, especially the dive bombers (maybe the torpedo planes should be favored by bad weather since, if they manage to spot the ships, they can get close more easily to lauch); in the same idea, AA and CAP efficiency should also be reduced... Especially about detection; i think raids find the ships "hidden" in bad weather too often.
Regarding CS, well... i agree the Japanese scouts performed poorly but the US were not so good either.I think the idea about the game should also be to try to do it better or differently than history... but maybe we can try to reduce the Japanese scouting ability at the very beginning of the battle.