Posted: Mon 12 Nov - 05:11 (2018) Post subject: Non-Combat Aircraft Losses
I still tend to loose a fair number of aircraft to non combat losses such as weather and last landings of the day. Losing planes under these conditions is frustrating. It has improved a lot but I think it can be improved some more. Here is what I suggest.
1. Planes will land with 1 point of fuel left instead of 0. It add a cushion of safety.
2. Reduce the percentage of crashing due to weather by 5% in all categories.
3. Have CAPs start landing at 1920 (Personally I prefers 1900j. Ocassionally you will have a late strike returning and CAP all trying to land at 1940. This forces remaining aircraft to land at night.
4. I also notice problems with CAPs flying over TF that start returning with less than 0. I recommend that CAPs flying over TF start returning at “Distance +2”. Example, CAP from CV is protecting TRS TF 3 hexes away. When a aircraft reaches 5 fuel it will return (3 hex +2 for reserve). With two TF, distance can sometimes suddenly increase. A CAP that is 3 hexes away can suddenly find itself 4 or 5 hexes away due to TF. Having aircrFt returning slightly sooner will prevent unnecessary lose of aircraft due to lack of fuel.