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Max Launh Per Phase

 
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USS Archerfish
Beta-testing

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Joined: 16 Mar 2017
Posts: 833

PostPosted: Tue 2 Jul - 03:55 (2019)    Post subject: Max Launh Per Phase Reply with quote

BR. In the Air Operation page can you add a “Max Launch Per Phase”. This will tell the player how many air unit that CV can launch per phase. This would be most helpful to IJN players which has many different size CV.  It will also help player to be notified when launch capacity has reduced due to deck or elevator damage.


I think the best location would be between the “Hangar” and the “Deck” box. It would look like this.


(US CV)


  Max
Launch
    8
Per Phase


This would be very helpful with long range strikes. 


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Bladerunner
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Joined: 25 Jan 2016
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Localisation: France

PostPosted: Sun 7 Jul - 09:48 (2019)    Post subject: Max Launh Per Phase Reply with quote

Good idea. It gives an idea to the player without flooding him with tons of info
Note that the 8 will eb reached only under perfect conditions without concurring missions


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Bladerunner
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Localisation: France

PostPosted: Sat 31 Aug - 21:19 (2019)    Post subject: Max Launh Per Phase Reply with quote

With the addition of the Reaud on Deck features, players may tend to keep air units ready to take off from their CV
The drawback is a severe limitation of concurrent air operation on the ship


I foresee two improvement
- when room needs to eb done to prepare a mission, try to move back to the hangar the units which are ready on deck. 

These units are considered to have the least priority among all other air units
- possibly find a way to compute the state of the traffic on the deck and show a corresponding flag (green, yellow, red)


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PostPosted: Today at 03:11 (2019)    Post subject: Max Launh Per Phase

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