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Posted: Thu 3 Nov - 08:20 (2016) Post subject: version 1.6 available
Surface Battle: - the battle is fought in a single round - all targeting options have been removed - modifiers for torpedo and gunfire have been updated, check advanced rules - ships' gunfire is spread at random among all enemy ships - victory is determined by counting the number of sunk, crippled or burning ships - after a surface battle, a force can get disorder points preventing it from fighting again for several turns
AI improvement: -After naval bombardment, Japanese surface forces will not retire but will strive to escort another force instead - the AI will avoid to have a Japanese movement in a US-occupied hex without battle or retreat
Ability to save several games
Scenarios: - new option for Santa Cruz (Wasp) - more fuel at Guadalcanal
Miscellaneous: - a US transport force made only of DD will not retire after unloading - the damage control rating of Japanese CA has been increased to 3 except for early models - the naval detection of a force by other forces is no longer automatic (see advanced search rules)
Last edited by Bladerunner on Tue 13 Dec - 23:13 (2016); edited 3 times in total